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pools.c

/* Copyright (C) 1995 Bjoern Beutel. */

/* Description. =============================================================*/

/* This module defines a new data type, "pool_t", for growing vectors of items 
 * of an arbitrary type.
 * A pool is a linked list of chunks which are of fixed size once allocated. */

/* Includes. ================================================================*/

#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <setjmp.h>
#include "basic.h"
#include "files.h"
#include "pools.h"

/* Constants. ===============================================================*/

enum {MIN_CHUNK_SIZE = 400};
/* The minimum size of the data area in a chunk. */

/* Macros. ==================================================================*/

#define CHUNK_DATA(chunk_p) ((u_byte_t *) ((chunk_p) + 1))
/* Use this macro to access the data in a chunk. */

/* Types. ===================================================================*/

typedef struct /* A block of memory that is part of a pool. */
{ 
  list_node_t *next;
  int_t chunk_size; /* The maximum number of items in this chunk. */
  int_t item_count; /* The actual number of items in this chunk. */
  int_t pad; /* Pad to the next 8-byte boundary. */
  /* Items follow here. */
} chunk_t;

/* The pool implementation type.
 * (Use "new_pool" before you use any other functions on a pool variable.) */
struct POOL_T 
{ 
  int_t item_size; /* Size of the items that are stored in this pool. */
  int_t item_count; /* The overall number of items stored in this pool. */
  int_t chunk_size; /* The size of new chunks. */
  list_t chunk_list; /* The chunks of this pool. */
};

/* Functions. ===============================================================*/

pool_t 
new_pool( int_t item_size )
/* Create a new pool that records items of size ITEM_SIZE. */
{
  pool_t pool;

  pool = new_mem( sizeof( struct POOL_T ) );
  pool->item_size = item_size;
  pool->item_count = 0;
  pool->chunk_size = MIN_CHUNK_SIZE / item_size;
  clear_list( &pool->chunk_list );
  return pool;
}

/*---------------------------------------------------------------------------*/

void 
clear_pool( pool_t pool )
/* Clear POOL. Do not free any memory used by the pool. */
{
  /* Free all chunks of this pool. */
  while (pool->chunk_list.first != NULL) 
    free_first_node( &pool->chunk_list );
  pool->item_count = 0;
}

/*---------------------------------------------------------------------------*/

void *
pool_to_vector( pool_t pool )
/* Return pool as a C vector (contiguous memory).
 * The vector must be freed after use. */
{
  void *vector;
  u_byte_t *vector_p; /* Position where next chunk is to be copied. */
  chunk_t *chunk;
  
  /* Collect all chunks in a new vector. */
  vector = new_vector( pool->item_size, pool->item_count );
  vector_p = (u_byte_t *) vector;
  FOREACH( chunk, pool->chunk_list ) 
  { 
    memcpy( vector_p, CHUNK_DATA( chunk ), 
          pool->item_size * chunk->item_count );
    vector_p += pool->item_size * chunk->item_count;
  }
  return vector;
}

/*---------------------------------------------------------------------------*/

void 
write_pool( pool_t pool, FILE *stream, string_t file_name )
/* Write POOL to STREAM. FILE_NAME is given for error messages. */
{
  chunk_t *chunk;

  /* Collect all chunks to the new vector. */
  FOREACH( chunk, pool->chunk_list ) 
  { 
    write_vector( CHUNK_DATA( chunk ), pool->item_size, 
                  chunk->item_count, stream, file_name );
  }
}

/*---------------------------------------------------------------------------*/

void *
get_pool_space( pool_t pool, int_t item_count, int_t *index )
/* Get space for ITEM_COUNT contiguous items in POOL.
 * Return its address as the function's result.
 * Return its index in *INDEX, if INDEX != NULL. */
{
  void *new_p; /* Pointer to the pool space. */
  chunk_t *chunk; /* Address of a chunk pointer. */

  /* Check if there is enough space in the last chunk. */
  chunk = (chunk_t *) pool->chunk_list.last;
  if (chunk == NULL || chunk->item_count + item_count > chunk->chunk_size) 
  { 
    if (pool->chunk_size < item_count) 
      pool->chunk_size = item_count;
    chunk = new_node( &pool->chunk_list,
                  sizeof( chunk_t ) + pool->item_size * pool->chunk_size,
                  LIST_END );
    chunk->chunk_size = pool->chunk_size;
    chunk->item_count = 0;
  }

  /* Remember address and index of current position in pool. */
  new_p = (void *) (CHUNK_DATA( chunk ) + pool->item_size * chunk->item_count);
  if (index != NULL) 
    *index = pool->item_count;

  /* Adjust indices. */
  chunk->item_count += item_count;
  pool->item_count += item_count;
 
  return new_p;
}

/*---------------------------------------------------------------------------*/

int_t 
pool_item_count( pool_t pool )
/* Return the number of the items in POOL. */
{
  return pool->item_count;
}

/*---------------------------------------------------------------------------*/

void *
pool_item( pool_t pool, int_t index )
/* Return the address of item with INDEX in pool POOL,
 * or NULL if there is no such item. */
{
  chunk_t *chunk;

  if (index < 0 || index >= pool->item_count) 
    return NULL;

  /* Find the right chunk. */
  chunk = (chunk_t *) pool->chunk_list.first;
  while (index >= chunk->item_count) 
  { 
    index -= chunk->item_count;
    chunk = (chunk_t *) chunk->next;
  }

  /* Return the address of the item. */
  return CHUNK_DATA( chunk ) + pool->item_size * index;
}

/*---------------------------------------------------------------------------*/

int_t 
pool_index( pool_t pool, void *item )
/* Return the index of ITEM in POOL.
 * Report an error if ITEM doesn't exist in POOL. */
{
  int_t index;
  chunk_t *chunk;
  u_byte_t *item_i;

  item_i = (u_byte_t *) item;
  index = 0;
  FOREACH( chunk, pool->chunk_list ) 
  { 
    if (item_i >= CHUNK_DATA( chunk ) 
        && item_i < CHUNK_DATA( chunk ) + pool->item_size * chunk->item_count) 
    { 
      return index + (item_i - CHUNK_DATA( chunk )) / pool->item_size; 
    }
    else 
      index += chunk->item_count;
  }
  complain( "Internal error." );
}

/*---------------------------------------------------------------------------*/

void *
copy_to_pool( pool_t pool, void *address, int_t item_count, int_t *index )
/* Copy the vector *ADDRESS which contains ITEM_COUNT items into POOL.
 * The items of *ADDRESS must have the same size as the items in POOL.
 * Return the address of the copy as the function's result.
 * Return the index in *INDEX, if INDEX != NULL. */
{
  void *new_address = get_pool_space( pool, item_count, index );

  memcpy( new_address, address, pool->item_size * item_count );
  return new_address;
}

/*---------------------------------------------------------------------------*/

string_t 
copy_string_to_pool( pool_t pool, string_t string, int_t *index )
/* Copy STRING into POOL, which must be a _string_ pool.
 * Return the copy of the string as the function's result.
 * Return its index in *INDEX, if INDEX != NULL. */
{
  return (string_t) copy_to_pool( pool, string, strlen( string ) + 1, index );
}

/*---------------------------------------------------------------------------*/

void 
free_pool( pool_t *pool )
/* Free all memory used by *POOL. */
{
  if (*pool == NULL) 
    return;
  clear_pool( *pool );
  free_mem( pool );
}

/* End of file. =============================================================*/

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